|
[ 2 ] tom:
No .png because the camera speaks mostly .jpg. Now, the effect you're describing may be due to the scaling of the picture (done here with imagemagick--no other modifications were made on this image), so check out the huge original. Assuming it isn't the scaling, though, there are two other things that you might be noticing:
There's chromatic abberation from the zoom lens: on high zooms, the reds and blues seem to seperate at edges of high contrast because the lens bends the high frequency blues more than the low frequency reds. Some cameras are better about this than others; the Minolta tends to do pretty well. I don't think this effect is very pronounced here.
There's another distortion that happens when high-contrast edges are shot out of focus--I don't know what it's called, but the light regions tend to blur into the dark ones. This is why the trusswork at the very top of the bridge looks like it's made of thin rods: in fact, the sky is leeching into the dark steel and making it look thinner. This may be what reminds you of the Photoshop magic wand tool "biting into" the darker regions.
One thing that's intrigued me lately is pinhole photography. Pinhole cameras have near infinite depth of field, so excepting atmospheric distortions every last structural member of this bridge would be in crisp focus. That and the linear "lens" model of most pinholes (straight lines in the scene are never distorted) lead to interesting geometric effects. Fun fact: OpenGL's view of the world is like through a pinhole camera, which is why true >= 180 degree fisheye in OpenGL is really hard. This intro page may help you guess why, and this page should make it intuitively clear.
how big is that microdrive you've got in your camera?
One ever-lovin' gigabyte! |